Saturday, March 28, 2020

Determining Three-Point Shot Attempts

Determining Three-Point Shot Attempts 
Give each player a 3-Pt. Shot Rating by multiplying the percentage of three-point shots the player attempted by 20, and rounding to the nearest whole. Example: 0.604 percent of field goals attempted by Stephen Curry in 2019 where three-point attempts, so you would give Stephen Curry a 3-Pt. Shot Rating of 12 (0.604 x 20 = 12.08, rounded to 12). 
Roll a twenty-sided die, in addition to the special black die and two white dice, on all shot attempts. Before ALL shot attempts (including Fastbreak shot attempts), refer to result on the twenty-sided die from the PREVIOUS die role. If the result on the 20-sided die is equal to or less than the shooter's 3-Pt. Rating, then the player MUST attempt a three-point shot, UNLESS the player is in a switch situation, in which case the player may attempt any type of shot. If the result on the 20-sided die is outside the player's 3-Pt. Shot Rating then the player may NOT attempt a three-point shot, UNLESS the player is in a switch situation, OR there are less than 2:00 minutes remaining in the game. With less than 2:00 minutes remaining, you may have a player "force" a three-point shot attempt when the result on the twenty-sided dies falls outside of a player's 3-Pt. Shot Rating. When a player forces a three-point shot, a result of D on the black die results in an automatic miss. Also, if using Shooting Rule Adjustment 14.3, disregard Replay or F(2) results on the player's Outside shooting column on "forced" three-point attempts; apply all results from the white dice to the player's 3-Pt. Shooting rating. 
When using this rule, ignore Dazzler results from a passer's Passing column when a three-point shot is called for by the twenty-sided die.

Using this rule, in conjunction with Shooting Rule Adjustment 14.3, will give you accurate three-point shot attempts in your Advanced games. Especially for teams that run the Fastbreak at every opportunity, but also attempted a lot of threes.

I also found that this rule does two other things; it results in more accurate assist totals in the game, and more accurate fastbreak points totals as well.

1 comment:

  1. Tried commenting twice yday but not sticking. Love your Expert Rules and glad to see you are blogging about SOM. I am wondering whether you have changed your mind about FB shots (when roll D and it is a 3 look at FB column rather than 3 column) and Switch/Open Outside shots (when roll X look at defender's O column rather than auto miss). Thanks!

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